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CTF-Nirv is a Capture The Flag map for the new Unreal Tournament I have made in Unreal Engine 4.

It took a bit more than two weeks for me to get satisfied with the map. I wanted it to be very fast-paced and futuristic yet simple design which is why I chose the blocky design and parts of the walls and ceiling moving outward.

What I’ve learned and have improved on:

  • Improved understanding of Unreal Engine 4
  • Creation of fast-paced capture-the-flag multiplayer map
  • Item placement
  • Custom models made in Maya
  • Making custom textures