CTF-Nirv is a Capture The Flag map for the new Unreal Tournament I have made in Unreal Engine 4.
It took a bit more than two weeks for me to get satisfied with the map. I wanted it to be very fast-paced and futuristic yet simple design which is why I chose the blocky design and parts of the walls and ceiling moving outward.
What I’ve learned and have improved on:
- Improved understanding of Unreal Engine 4
- Creation of fast-paced capture-the-flag multiplayer map
- Item placement
- Custom models made in Maya
- Making custom textures