Point’n’Click

Dragondrop

dragonDrop03 dragonDrop02 dragonDrop01 dragonDrop04

My contributions

  • Game design
  • Level design
  • Puzzle design
  • Creation of textures where the player can walk

Team size: 4 programmers, 4 artists, 3 level designers
Development duration: 8 weeks half-time
Engine: In-house‚Äč