Tales From the Void

Tales From the Void

My contributions

  • Level design
  • Scripting
  • Level dressing

Tales From the Void is a game I’ve working on at PortaPlay in Copenhagen, Denmark.

For this project I was responsible for making the levels for the game including  whiteboxing, enemy paths, pickup locations, killzones, camera splines, general flow of gameplay and other various elements.

Development duration: 8 months
Engine: Unity